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(+1)

my congratulations to the creator for the idea and execution, I see great potential in this game congratulations

good game even worth the patreon subscription 

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I love this game, is very promising with that a start, i played 3 times already the v1.0 demo, i just can't wait the date of 18 to play the next version and see more from the story. We really need more management games type like this! the graphic is awesome btw!

(+1)

this is very promising and became one of my most anticipated h-games. my only wish is that bar minigames arent short so it can "give something to the chuds" as much as game gives to io. on io, id prefer mc not devolving into mindless sexslave because im warmed up to the mc and id feel bad if her character got destroyed in a railroaded unavoidable path. so far so good, very excited. it has a massive potential but if you let it degenerate too fast im out although i believe in you that you are approaching this smart.

sorry for shit formatting

great game although i would have liked to be able to do more in the demo

(+1)

I like where the story appears to be going. The bar mini game could use a little work though. In particular the tutorial of how it works. I do not know if it is the space button of the mouse click that stops the fill because I just panicked and hitting both eventually worked.

I am curious how necessary it is for the game to have all the rpg features in the menu, but as this is still very early in development I will ignore that aspect of the game.

(+1)

Very solid start, and enjoyable story and characters. Clear motivations and behavior patterns that are easy to understand and believe.


I have expectations now.

(+1)

holy shit, a dev team that has a clear schedule for updates and promising game play? Yeah you guys have me sold. 

For version 0.1:
Artwork: Looking good with a consistent style for the characters and the background art.

Story: Interesting, with a lot of good story hooks. I like that IO is not your typical AI but something different, which gives it character.

Gameplay: One can see some of the stock RPG Maker functions are still present in the shops and pause menu. The Bar Minigame is a good foundation for the future.

What I missed: A way to keep a bar shift running longer going besides "flirt" and a way to deal with messed up drinks. But that can come with future updates.

good start, like it a lot so far. Reminds me of the bartender minigame in Karryn's Prison

(+2)

Fun so far. Characters are interesting and art looks amazing.

Do you plan for the game to have choices when it comes to the gameplay? As in would we be able to choose to take the hard way and resist the corruption while making meeting the ends more difficult as opposed to the opposite? I know it's kinda the point of this type of game, but to me personally the result is equally or perhaps less so important than the path to it.

Either way, I'll be keeping a eye on the project. Can't wait for more.

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There will be other endings and a defiance path. Corruption is more meaningful when it's avoidable.

Great! That's what I wanted to hear. Now I can join the Patreon with confidence.

(+1)

Really like the vibe of it, the characters are interesting and the writing is pretty hot! I can see some pretty cool things being done with this!

(-1)

“The vibe” 

Really? You really liked the “vibe.”

Gotta be honest! Plus the best bars have the best vibes!

seems cool so far. really looking forward to seeing more of it! though I did encounter a little bug. if at the VERY start, right after the intro, you walk back into your apartment it tells you thats the end of content and wont let you proceed unless you restart. its really minor, just figured you should know. great start though!

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